Post by Caine on Apr 2, 2007 16:51:48 GMT -5
Okay the way this works is there are eight different lands of Doshmivil: Pùùrity, Abysääl, Pyrõmatic, Tropikane, Techtonic, Aquatone, Montician, Wruic. Once you create your character it will be required of you to place your character in one of these lands. Once I begin to have leaders for these lands, the rules will be made by them.
Pùùrity, 'The land of light' - A large flat area filled with wild life, grass plains. The three suns of Doshmivil shine weak here.
[glow=white,2,300]Abysääl, 'Shadows homeland'[/glow] - A large swamp land filled with housing units, the creatures within this country have addapt to the darkness due to the fact that the three suns of Doshmivil never shine in this area, the temperatures are normal though.
Tropikane, 'The never-ending forests' - A large area of trees, wild life, and plant life; this area is quite warm and quite wet due to the constent rain.
Pyrõmatic, 'The land of burning sands' - An area with very few wild life or plant life; this area is a large desert where the temperatures are extremely high considering the three suns of Doshmivil shine on this region all year long.
Aquatone, 'The deepest of depts' - An area with one giant ocean and a few small plots of land, very few of this region don't know how to swim.
Techtonic, 'The center of technological advancement' - It's nickname basically tells it all, this region is a center of trade and technological advancement.
Wruic, 'The land where the winds cut' - A land where tornadoes are common and accepted, people have addapted to them and they don't even hurt people any more, the only thing that hurts people now are the easternly cutting winds, a gang that lives in this area which relies on the winds for power.
Montacian, 'The land of unbreakable stone' - This is a land filled with mountain ranges, very few land is flat in this region, so people have become accustiomed to living in caves or on the sides of mountains.
Pùùrity, 'The land of light' - A large flat area filled with wild life, grass plains. The three suns of Doshmivil shine weak here.
[glow=white,2,300]Abysääl, 'Shadows homeland'[/glow] - A large swamp land filled with housing units, the creatures within this country have addapt to the darkness due to the fact that the three suns of Doshmivil never shine in this area, the temperatures are normal though.
Tropikane, 'The never-ending forests' - A large area of trees, wild life, and plant life; this area is quite warm and quite wet due to the constent rain.
Pyrõmatic, 'The land of burning sands' - An area with very few wild life or plant life; this area is a large desert where the temperatures are extremely high considering the three suns of Doshmivil shine on this region all year long.
Aquatone, 'The deepest of depts' - An area with one giant ocean and a few small plots of land, very few of this region don't know how to swim.
Techtonic, 'The center of technological advancement' - It's nickname basically tells it all, this region is a center of trade and technological advancement.
Wruic, 'The land where the winds cut' - A land where tornadoes are common and accepted, people have addapted to them and they don't even hurt people any more, the only thing that hurts people now are the easternly cutting winds, a gang that lives in this area which relies on the winds for power.
Montacian, 'The land of unbreakable stone' - This is a land filled with mountain ranges, very few land is flat in this region, so people have become accustiomed to living in caves or on the sides of mountains.